Remo
Wieland

VFX artist


Vancouver, Canada
1.604.782.7810
[email protected]
www.remow.info

Skills

Maya, Unreal, Softimage XSI, (and a little, Houdini, Clarisse, 3D studio Max) zBrush, Mudbox, Mari, Substance, Redshift,  Mentalray, Vray, Renderman, Arnold, PBR, UVs, Adobe Premiere, After Effects, Shake, Nuke, Boujou,  Adobe Photoshop, Illustrator, Gimp, Affinity, Corel Draw, PTgui, PhotoScan, HTML, Java Script, some very basic knowledge of Mel, Python, and C++, Graphic Design, Interface Design, Information Architecture, Photography, Environment Artist, CG Generalist, Compositor, Previsualization and Layout Artist, Lighting Artist, Lookdev Artist, CG Lead & Supervisor

Experience

CoSA/ CG Supervisor & Lead Lookdev/Lighting

2020 – 2023,  VANCOUVER

Working with artists from LA and Vancouver remotely at the moment on shows like Snowpiercer, Unbearable Weight of Massive Talent, Resident Alien, Nancy Drew. I started out as Lighting/Lookdev Lead and later became CG Supervisor on shows like Snowpiercer, Resident Alien, and On The Rocks.

FuseFX / Acting Lead Generalist

2018 – 2020,  VANCOUVER

Key artist on some of the most complex shots of Deadly Class, and Snowpiercer, Lead CG artist for final season of Magicians, and Penny Dreadful: City of Angels, 

MPC / Environment Lead

2017 – 2018,  VANCOUVER

Led a team of 13 environment artists for the Skyscraper movie

MPC / Senior Environment TD

2014 – 2017,  VANCOUVER

Worked as a Generalist, mostly on very technical 3D shots, but also creating 3D nuke setups, projections  and Back to Beauty workflows.

Artifex / Senior Lighting & Lookdev Artist

2013 – 2014,  VANCOUVER

Mostly television work for shows like Falling Skies and Continuum.

Stargate Digital / 3D Artist (Environment Generalist)

2012,  VANCOUVER

3D work on a pilot for Beauty & the Beast

Anthem FX / 3D Artist (Environment Generalist)

2010 – 2012,  VANCOUVER

Television shows like Sanctuary, and various Made For TV films.

Mr. X Inc. / 3D Artist

2009 – 2010,  TORONTO

Modelled and textured props and buildings, and also did layout and previs 

Janimation / 3D Generalist (XSI)

2008,  DALLAS

Previs for a cinematic game trailer.

Troublemaker Digital / 3D Generalist (XSI)

2007 – 2008,  AUSTIN

3d concept art, storyboards, and previs for Barbarella. Roto for the movie Shorts.

Langara College / Web Developer, Graphic Designer & Communications Officer

1999 – 2007,  VANCOUVER

Web design and graphic design/layout for printed materials, ads, promotional posters, some copywriting, trade shows and conventions.

Internet Portal / Graphic Design

1998 – 1999, VANCOUVER

Designed websites for local businesses.

Independent / Visual Artist

1993 – 1998, Hamilton & Basel Switzerland

Painting, sculpting, experimenting.

Education

VFS / 3D Animation & Visual Effects

2006 – 2007,  VANCOUVER

Specialized in Modelling/Texturing, but I was a capable generalist as well.

Langara College 

2000 – 2005,  VANCOUVER

Various classes in 3D Studio Max, C++ Programming, Management Fundamentals, Project Management, and Photography.

Mc Master University / unfinished MA in Psychology

1990 – 1993,  HAMILTON

Studied Natural Sciences, Psychology, Literature, Philosophy, Anthropology, and World Religions.

Languages

English, German, and basic French