Maya, Softimage XSI, Clarisse (and a little, Houdini, 3D studio Max) zBrush, Mudbox , Mari, Mentalray, Vray, Arnold, Adobe Premiere, After Effects, Shake, Nuke, Boujou, Adobe Photoshop, Illustrator, Gimp, Affinity, Corel Draw, PTgui, PhotoScan, HTML, Java Script, some very basic knowledge of Mel, Python, and C++
MPC / Environment Lead
2017 – 2018, VANCOUVER
Led a team of 13 environment artists for the Skyscraper movie
MPC / Senior Environment TD
2014 – 2017, VANCOUVER
Worked as a Generalist, mostly on very technical 3D shots, but also creating 3D nuke setups, projections and Back to Beauty workflows.
Artifex / Senior Lighting & Lookdev Artist
2013 – 2014, VANCOUVER
Mostly television work for shows like Falling Skies and Continuum.
Stargate Digital / 3D Artist (Environment Generalist)
3D work on a pilot for Beauty & the Beast
Anthem FX / 3D Artist (Environment Generalist)
2010 – 2012, VANCOUVER
Television shows like Sanctuary, and various Made For TV films.
Mr. X Inc. / 3D Artist
2009 – 2010, TORONTO
Modelled and textured props and buildings, and also did layout and previs
Janimation / 3D Generalist (XSI)
Worked on a cinematic game trailer for the doomed Duke Nukem game.
Troublemaker Digital / 3D Generalist (XSI)
2007 – 2008, AUSTIN
Mostly concept art, previs, and roto.
Langara College / Web Developer & Communications Officer
1999 – 2007, VANCOUVER
Created and maintained their brand for all their online and print media.
VFS / 3D Animation & Visual Effects
2006 – 2007, VANCOUVER
My specialty was Modelling/Texturing, but in reality I was a Generalist even then.
2000 – 2005, VANCOUVER
Various classes in 3D Studio Max, C++ Programming, Management Fundamentals, Project Management, and Photography.
Mc Master University / unfinished MA in Psychology
1990 – 1993, HAMILTON
Studied Natural Sciences, Psychology, Literature, Philosophy, Anthropology, and World Religions. A generalist even then…
English, German, and basic French