I am a Vancouver vfx artist with over 12 years of film and tv experience.  I started out as a modelling/texturing specialist and gradually became a highly technical 2d/3d  Generalist, Lighting/Look Dev Artist, Environment TD and Environment Lead. For the last 4 years I worked at MPC where I made my reputation by always taking on the biggest 3D shots mixed with more traditional paintovers and projection elements. I became an expert not only of challenging 3D work but also created advanced comps with a customized back to beauty workflow, live 3d  elements and 2.5d projections. After several years of this I was made Environment Lead.